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Emulateur Sega Saturn - Nova / [Not Playable][Error message] Area 51 (E)
« Dernier message par Benjamin Siskoo le novembre 10, 2017, 03:18:11 pm »
Version : 0.1.6

If you have an error message, please fill it :

VDP1 :
VDP2 :
SH1 :
SH2 : SH2(M): SLEEP [PC: 0000052E] Standby mode.SH2(M): ONCHIP: Bad WL [A: FFFFFFA4, D: 00000000]
SH2(M): ONCHIP: Bad WL [A: FFFFFFB4, D: 00000000]

SCU : SCU: Bad WL [A: 25FE007C, D: 00000000], DMA in processing
SCSP :
CDB  :
SMPC  :

Problem : In game, characters, chopper are not displayed.
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1) - Area 51 (E) : SCU and SH2 error messages. In game, no characters choppers, etc. They're not displayed.
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Here some games testing with Nova 0.1.6 :

At this early stage, Green means playable (not a perfect emulation, could have some GFX problem, sound problem, etc... but the game is working).

1) - Akumajou Dracula X (J) :seems playable.
2) - Albert Odyssey : seems playable. Audio/voices problem. Clouds are white (transparencies problem) on the press start screen.
3) - Alone In The Dark (U) : seems playable. Sound problem.
4) - Asuka 120 % Limited  (J) : seems playable. Sound problem.
5) - Blazing Dragons (E) : seems playable. sound problem. Voices on the first intro loops.
6) - Bootleg Sampler (E): Seems playable. Shadow problem, ground gfx problem (World Series Baseball) .VDP1: Invalid change mode: 0 VDP1: Invalid change mode!, PTM: 1
7) - Breakpoint Tennis (E) : seems playable.
8) - Capcom Generation 1 (J) : seems playable. Sound problem.
9) - Capcom Generation 3 : seems playable. Missing background (vulgus game)
10) - Capcom Generation 4 : seems playable. Sound problem
11) - Crows The Battle Action (J) : seems playable. Sound problems.
12) - Tomb Raider (E) : seems playable. Sound problem.
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Emulateur Sega Saturn - Nova / [3D Baseball (J) GFX problem and error message...
« Dernier message par Benjamin Siskoo le novembre 09, 2017, 10:56:16 am »
Nova 0.1.6a1 :

Here the error message and pictures of GFX problem :

SCU: Destination address is not 4-byte or 2-byte aligned [S: 06010200, D: 05E6C931, C: 0000001F, Alignment: 1]
SCU: DMA: Odd count: 0000001F
SCU: Destination address is not 4-byte or 2-byte aligned [S: 06010220, D: 05E6CB31, C: 0000001F, Alignment: 1]
SCU: DMA: Odd count: 0000001F
SCU: Destination address is not 4-byte or 2-byte aligned [S: 06010240, D: 05E6CD31, C: 0000001F, Alignment: 1]
SCU: DMA: Odd count: 0000001F
SCU: Destination address is not 4-byte or 2-byte aligned [S: 06010260, D: 05E6CF31, C: 0000001F, Alignment: 1]
SCU: DMA: Odd count: 0000001F
SCU: Destination address is not 4-byte or 2-byte aligned [S: 06010280, D: 05E6D131, C: 0000001F, Alignment: 1]
SCU: DMA: Odd count: 0000001F
SCU: Destination address is not 4-byte or 2-byte aligned [S: 060102A0, D: 05E6D331, C: 0000001F, Alignment: 1]
SCU: DMA: Odd count: 0000001F
SCU: Destination address is not 4-byte or 2-byte aligned [S: 060102C0, D: 05E6D531, C: 0000001F, Alignment: 1]
SCU: DMA: Odd count: 0000001F
SCU: Destination address is not 4-byte or 2-byte aligned [S: 060102E0, D: 05E6D731, C: 0000001F, Alignment: 1]
SCU: DMA: Odd count: 0000001F
SCU: Destination address is not 4-byte or 2-byte aligned [S: 06010300, D: 05E6D931, C: 0000001F, Alignment: 1]
SCU: DMA: Odd count: 0000001F
SCU: Destination address is not 4-byte or 2-byte aligned [S: 06010320, D: 05E6DB31, C: 0000001F, Alignment: 1]
SCU: DMA: Odd count: 0000001F
SCU: Destination address is not 4-byte or 2-byte aligned [S: 06010340, D: 05E6DD31, C: 0000001F, Alignment: 1]
SCU: DMA: Odd count: 0000001F
SCU: Destination address is not 4-byte or 2-byte aligned [S: 06010360, D: 05E6DF31, C: 0000001F, Alignment: 1]
SCU: DMA: Odd count: 0000001F
SCU: Destination address is not 4-byte or 2-byte aligned [S: 06010380, D: 05E6E131, C: 0000001F, Alignment: 1]
SCU: DMA: Odd count: 0000001F
SCU: Destination address is not 4-byte or 2-byte aligned [S: 060103A0, D: 05E6E331, C: 0000001F, Alignment: 1]
SCU: DMA: Odd count: 0000001F
CDB: CdSetCon (0x30, S/R), filtno: 0
CDB: CdPlay (0x10, S/R) [start: 27837, end: 27842, cur: 27837, type: FAD, resetPickup: yes, maxRepeat: 0]
CDB: pauseCD
CDB: CdSetCon (0x30, S/R), filtno: 0
CDB: CdPlay (0x10, S/R) [start: 27829, end: 27829, cur: 27829, type: FAD, resetPickup: yes, maxRepeat: 0]
CDB: pauseCD
SCU: Destination address is not 4-byte or 2-byte aligned [S: 06010200, D: 05E7472D, C: 00000026, Alignment: 1]
SCU: Destination address is not 4-byte or 2-byte aligned [S: 06010228, D: 05E7492D, C: 00000026, Alignment: 1]
SCU: Destination address is not 4-byte or 2-byte aligned [S: 06010250, D: 05E74B2D, C: 00000026, Alignment: 1]
SCU: Destination address is not 4-byte or 2-byte aligned [S: 06010278, D: 05E74D2D, C: 00000026, Alignment: 1]
SCU: Destination address is not 4-byte or 2-byte aligned [S: 060102A0, D: 05E74F2D, C: 00000026, Alignment: 1]
SCU: Destination address is not 4-byte or 2-byte aligned [S: 060102C8, D: 05E7512D, C: 00000026, Alignment: 1]
SCU: Destination address is not 4-byte or 2-byte aligned [S: 060102F0, D: 05E7532D, C: 00000026, Alignment: 1]
SCU: Destination address is not 4-byte or 2-byte aligned [S: 06010318, D: 05E7552D, C: 00000026, Alignment: 1]
SCU: Destination address is not 4-byte or 2-byte aligned [S: 06010340, D: 05E7572D, C: 00000026, Alignment: 1]
SCU: Destination address is not 4-byte or 2-byte aligned [S: 06010368, D: 05E7592D, C: 00000026, Alignment: 1]
SCU: Destination address is not 4-byte or 2-byte aligned [S: 06010390, D: 05E75B2D, C: 00000026, Alignment: 1]
SCU: Destination address is not 4-byte or 2-byte aligned [S: 060103B8, D: 05E75D2D, C: 00000026, Alignment: 1]
SCU: Destination address is not 4-byte or 2-byte aligned [S: 060103E0, D: 05E75F2D, C: 00000026, Alignment: 1]
SCU: Destination address is not 4-byte or 2-byte aligned [S: 06010408, D: 05E7612D, C: 00000026, Alignment: 1]
CDB: CdSetCon (0x30, S/R), filtno: 0
CDB: CdPlay (0x10, S/R) [start: 28011, end: 28012, cur: 28011, type: FAD, resetPickup: yes, maxRepeat: 0]
CDB: pauseCD
SCU: Destination address is not 4-byte or 2-byte aligned [S: 06010200, D: 05E77CE1, C: 000000BE, Alignment: 1]
SCU: Destination address is not 4-byte or 2-byte aligned [S: 060102C0, D: 05E77EE1, C: 000000BE, Alignment: 1]
SCU: Destination address is not 4-byte or 2-byte aligned [S: 06010380, D: 05E780E1, C: 000000BE, Alignment: 1]
SCU: Destination address is not 4-byte or 2-byte aligned [S: 06010440, D: 05E782E1, C: 000000BE, Alignment: 1]
SCU: Destination address is not 4-byte or 2-byte aligned [S: 06010500, D: 05E784E1, C: 000000BE, Alignment: 1]
SCU: Destination address is not 4-byte or 2-byte aligned [S: 060105C0, D: 05E786E1, C: 000000BE, Alignment: 1]
SCU: Destination address is not 4-byte or 2-byte aligned [S: 06010680, D: 05E788E1, C: 000000BE, Alignment: 1]
SCU: Destination address is not 4-byte or 2-byte aligned [S: 06010740, D: 05E78AE1, C: 000000BE, Alignment: 1]
SCU: Destination address is not 4-byte or 2-byte aligned [S: 06010800, D: 05E78CE1, C: 000000BE, Alignment: 1]
SCU: Destination address is not 4-byte or 2-byte aligned [S: 060108C0, D: 05E78EE1, C: 000000BE, Alignment: 1]
SCU: Destination address is not 4-byte or 2-byte aligned [S: 06010980, D: 05E790E1, C: 000000BE, Alignment: 1]
SCU: Destination address is not 4-byte or 2-byte aligned [S: 06010A40, D: 05E792E1, C: 000000BE, Alignment: 1]
SCU: Destination address is not 4-byte or 2-byte aligned [S: 06010B00, D: 05E794E1, C: 000000BE, Alignment: 1]
SCU: Destination address is not 4-byte or 2-byte aligned [S: 06010BC0, D: 05E796E1, C: 000000BE, Alignment: 1]
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Emulateur Sega Saturn - Nova / Re : Dark Savior : Loadable
« Dernier message par Benjamin Siskoo le octobre 26, 2017, 12:30:25 pm »
Great news :) Pal users will be happy :)
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Emulateur Sega Saturn - Nova / Re : Compatibility List/Liste de Compatibilité
« Dernier message par stevekwok le octobre 24, 2017, 05:05:48 am »
Hi, Zetsubou, thank you very much!
Your testing is really helpful (Mainly about address mapping, address mirroring, DMA etc.)! The future improvements will base on your testing.
BTW, please join Nova Discord channel: discord.gg/yAQBa5C :)
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Emulateur Sega Saturn - Nova / Re : Compatibility List/Liste de Compatibilité
« Dernier message par Zetsubou le octobre 23, 2017, 11:41:02 am »
WipEout (USA)
The game is loadable but crashes after the title screen.


-No sound at all during the introduction FMVs (before the title screen), just heard a rapid crackling before going mute.


WipEout 2097 (Europe)
The game doesn't load.
-Prohibited BREAK/Continue mode when loading the game and some BAD WL on SH2.


Virtua Fighter 2 (Europe) (Rev A) (Made in EU)
The game doesn't load.
-Bad RB on M68K spam.


Virtua Fighter (Europe) (P2)
The game refuse to load, stays on the BIOS (exact same problem with all other versions of the game).
-Cartridge unsuitable for this system.


Yu-No - Konoyo no Hate de Koi o Utau Shoujo (Japan) (Disc A)
The game doesn't load at all.
- BAD WL instruction just after passing the BIOS.


Actua Golf (Europe) (En,Fr,De)

The game doesn't load.
-Multiple bad instructions on SH2.


Azel - Panzer Dragoon RPG (Japan) (Disc 1) (1M)
The game is bootable, seems playable but controls are extremely difficult on keyboard.
- Textures decoding seems partially incomplete (broken lines, missing parts of textures).
Need to check the game on real hardware.


Actua Soccer - Club Edition (Europe)
The game is bootable - heavily intensive CPU operations when displaying the introduction FMV.
- Error messages concerning on double resolution.


- Game crashes when loading the field (after selecting our team and launching the main game).


Albert Odyssey - Legend of Eldean (USA) (RE)
The game seems to be playable with graphic issues.
- Multiple errors on screen & cache purge word (white clouds rather than transparent, background behind the title screen).



Alone in the Dark - Jack Is Back (Europe) (En,Fr,De,Es,It)

The game is bootable.
- Missing screen just after selecting the language (need to smash the START button for getting into the game).
There is normally an other screen between the language selection and the main title on other emulators/real hardware.


- BAD WW instruction spam on SH2 after smashing rapidly and multiple times the START button (otherwise the game doesn't load the first cinematic with the car reaching the front gate).


Batman Forever - The Arcade Game (Japan)

The game is playable with minor graphic errors (missing overlays, Batman rendered over the Batmobile in the 5 first seconds in-game instead of rendered inside of it and jumping off the vehicule).
- Multiple SH2 BAD WB and WL spams on SH2 Master and Slaves during the FMV introduction and during the game.




- Faulty rendering of the Batmobile during the first traveling in the introduction.



Personal note/possible hint : Mednafen had some trouble to render also the correct traveling of the Batmobile, but a fix was done on the last version available for now (Possibly CD seek timing issue. Fixed in 0.9.48).
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Emulateur Sega Saturn - Nova / Re : Dark Savior : Loadable
« Dernier message par stevekwok le octobre 23, 2017, 03:06:18 am »
Thank you benj :)
I have made some changes on my roadmap.
The PAL mode should be completely supported as soon as possible.
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Emulateur Sega Saturn - Nova / Dark Savior : Loadable
« Dernier message par Benjamin Siskoo le octobre 22, 2017, 12:37:32 pm »
The game is loadable. But not playable.
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Emulateur Sega Saturn - Nova / Re : Compatibility List/Liste de Compatibilité
« Dernier message par stevekwok le octobre 22, 2017, 10:23:08 am »
Thank you, Zetsubou!:)
Your testing report is very detailed and professional, is very helpful for improving Nova!
I have added you in the testers list of Nova:)
Please do more testing, thanks!
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